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Archive for the ‘PC’ Category

DOOM: Bill Gates introduces DirectX in 1995.

November 17th, 2010 No comments

Here’s something you wouldn’t see every day. Bill Gates introducing the world to DirectX in 1995.

httpv://www.youtube.com/watch?v=_JokM_fExpI

Don’t interrupt him! My how things have changed.

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The Duke lives on, a history of Duke Nukem Forever

September 13th, 2010 No comments

Duke come get some!An interesting article tracking The Death and Rebirth of Duke Nukem Forever was posted on ArsTechnica recently, well worth a read – or at least a watch of the trailer from 1998!

Here’s to hoping 2011 is the year of the Duke. Hail to the king baby!

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Mechwarrior 4, free download!

May 2nd, 2010 No comments

Quick note after seeing this on Kotaku, Mektek has released MechWarrior 4 for download for free (as in totally). Bring back those memories! The site’s been MC hammered right now but grab the 1.7Gb and lock & load 🙂

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Google shows the power of HTML 5, ports Quake II to run in browser!

April 3rd, 2010 No comments

The title says it all. Using the Jake2 port of Quake II (to Java) the bright sparks at Google have used GWT to bring Quake II to HTML 5.

We started with the existing Jake2 Java port of the Quake II engine, then used the Google Web Toolkit (along with WebGL, WebSockets, and a lot of refactoring) to cross-compile it into Javascript. You can see the results in the video above — we were honestly a bit surprised when we saw it pushing over 30 frames per second on our laptops (your mileage may vary)!

At first I thought it was an April fools joke, but as cruel as that may be, it wasn’t. Download the source and give it ago, I nearly fell of my chair.

At the moment you have to build from source and mess about a bit, but fear not, I followed the guide on OSNews by Kroc on our MacBook Pro and it worked quite well, yet to try it on Linux.

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Latest Call of Duty Modern Warfare 2 trailer

November 5th, 2009 No comments

Can’t hardly wait, this game is going to ROCK! (pre-ordered the PS3 Prestige Edition) make sure you watch the HD Trailer.

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Hail to the King Baby: 3DRealms sends Duke Nukem Forever to retirement.

May 12th, 2009 No comments

By now you’ve probably heard that 3D Realms has unfortunately decided to shut its doors. Duke was getting ready to Kick Ass & chew bubble gum, but it seems he’s all outta gum 🙁

If you grew up with Secret Agent, Commander Keen, Wolf3D, Doom, Duke and moved onto Duke 3D (and quite possible Dark Forces) you’ll know why Duke Nukem had a huge fanbase. It was an epic engine that blew away the Doom’ers that was powered by The Build engine (written by Ken Silverman – who’s also born on 1st November – w00!).

So heres some images and videos from what would have been – as you will be able to see, one kick-ass games to come out (12 years in the making). Beats waiting for DrDre’s Detox comeback album.

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The casino scene which looks insane.

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stripper58_thumb.jpg duke5_thumb.jpg octabrain_thumb.jpg

All are from Duke4.net a fan site. For the full plot and concept art – including high resolution images of in-game footage, checkout IGN’s coverage. Duke mate, RIP. We will miss you.

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AMD Releases Catalyst 9.4 WHQL

April 12th, 2009 1 comment

Quick note before I head to bed, AMD has released a new Catalyst Driver package  for April which are WHQL certified. Amongst the usual fixes, it also comes with a new ATI Overdrive utility which has been enhanced to pick the optimal OC for your box.

Download pages:

View the release notes for more information.

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Quake Live… IS LIVE!!!

February 25th, 2009 1 comment

Wooo yeah, Quake Live (previously known as Quake Zero) is finally Live (11am Wednessday 25th for Australian users).

Go play, I’m at work got home in a queue:(

Queue'ing it up

Queue'ing it up

You will automatically move on to the site when it’s your turn. Technology is so cool.

Ah wells, time to go have a shower, walk Neo and eat some dinner. Meanwhile you can read an interview with John Carmack and Marty Stratton about the magic that happens behind the scenes then spin up that old Quake III Arena CD from your archives and start playing!

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Categories: Developer, Gaming, PC Tags: , , , , , ,

Getting a Windows 7 Beta 1 Product Key

January 10th, 2009 4 comments

Just over 12hrs ago the download links for Windows 7 Beta 1 went live and I posted not long after about it… But in my rush to get Neo to a friends place for a doggy day (where were my priorities aye?) I forgot to mention how to obtain a proper license key to utilise the betas. So heres the spill.

Sign in via your .NET Passport

Its vital that you sign in via your .NET Passport, otherwise you’ll keep getting redirected to the Microsoft homey page or the Windows Beta 7 site. You can do this by visiting any protected section of Microsoft, say like the Manage Your Profile section.

Once your signed in, your ready to try and obtain your key. Use one of the following URLs (they are purposely not hyperlinks so you are forced to copy/paste):

  • Windows 7 Beta 1 – x86
    https://www.microsoft.com/betaexperience/productkeys/win7-32/enus/default.aspx
  • Windows 7 Beta 1 – x64
    https://www.microsoft.com/betaexperience/productkeys/win7-64/enus/default.aspx

If at first you don’t succeed, reload and try again.

Most of the time you try the links you’ll be greeted with this:

But dont fret, its only to warn off n00bs, just keep refreshing your browser and eventually the server will bite.

Successful x64 Key obtained.

Some people have gone so far as to using 20 tabs in firefox, cycle-through (just use CTRL+TAB) after they’ve all reloaded and checking, if none bite just right click on a tab and select “Reload All Tabs”. Repeat till key found.

If your _really_ desperate, you can automate the entire process via Firefox + GreaseMonkey by following this forum posting. Nothing like calling on the greasy helper monkeys to work whilst you ponder the mysteries of life.

You can also readup on Installation Instructions for Windows 7 Beta 1 to get up to speed on the setup process and also some information on the Windows Blog about downloading and installing Beta 1.

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Call of Duty World at War 24hr Launch Party – Swinburne 2008

November 9th, 2008 1 comment

This weekend saw the 24-hour launch party for Call Of Duty 5: World At War at Swinburne University in Hawthorn (my old uni). With a scourge of ubber nerds and geeks gathering from all around town to come play CoD5 first.

Xbox 360 Setup Library Atarium
Amongst the promoters were Alienware – who provided PCs, Sapphire Technologies – who’s graphic cards donned the Alienware boxes, Razer – Keyboard & Mice, V – to help keep the gamers on the ball and Microsoft who graciously provided a stack (100 or so) Xbox 360s to keep things moving.

Activision even went so far as to keep the troops entertained with several models representing Alienware, Razer and ATI for eye-candy (because you know some geek out there is going to want to get their picture taken with them) – which reminds me:

Call of Duty Babe

I didn’t a chance to take too many shots – far too busy playing CoD5, but everything that was taken is available in the Swinburne Call Of Duty 5 Launch set on Flickr. It was a night of (maybe too much) gaming – which was followed by a quick 4hr ‘break’ to play at a LAN Games at another venue not too far from uni, dinner at the good old Hong Kong Seafood Hut and an overload of caffeine (V, Mochas, Red Bulls). Aside from CoD5, inside the BA building, you could jam out to some Guitar Heroes if all this mindless, senseless killing is gotten to you.

Everyone attending got to take home a show-bag with some goodies – self-heating coffee mug, dog tag, CoD hat, t-shirt, CoD pen, lanyard and just to confuse you, a copy of Spider-Man 3 for PC. You could also buy a copy of the game and gear but if the price was any indication, I doubt many did.

Of course, Swinburne’s big promo of hosting the launch is to bring to light the awesome games oriented degree they offer. The double degree probably takes the cake for having the longest title for a university degree in the history of the world and competes directly with RMIT’s BIT: Games & Graphics Programming degree.

Bachelor of Multimedia (Games and Interactivity) / Bachelor of Science (Computer Science and Software Engineering)

Take a looksy, who knows, you could be working on the next Call Of Duty!

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